/ * Write to Level Designer
AABB (Axis-Aligned Bounding Box Ax Align Bindling Box) is a rectangular square, and each surface and the relationship between the three coupling axes is either parallel, or vertical. So only two 3-dimensional sites can represent a AABB. Triangle must be three!
In June 2003, I have done a 2-dimensional axis of the world. From the game sex, the effect is still very good, the authenticity is bad, this time, the key look at the type of game.
Level Editor is dealt with, and then change it, it can be handed over.
http://www.yuexingcn.com/fullike/files/aabbworld.rar
In the lib directory, it is a few elements that can be easily added to the existing scenario (similar to the paste source in the drawing), and the status after joining is "all choice", directly switching them and rotates to the location you want. . Do the last scene Test.Aabb, I only spent a few minutes ...
What is still not necessarily not necessarily, like Aabb is only used for physics, and some detailed objects must be used in Mesh.
* /
Indoor and outdoor uncomfortable integration is mainly because the management of the scene is very different. Preliminary intentions use OcClusion Culling instead of Portal, manage Octree. After reading a few papers, I greeted, my heart is a bit, Occluder can take holes ...
There is an advantage in the indoor outdoor, which is to throw a stone home. . . .
Supplement: This is just an experiment. . .
Separating the BSP tree with a polygon can reach a good effect, but once the scene will consume too much traversal time (more XX if the obstacle is made, even if it is indoor outdoor, the outdoor will not be very broad. The purpose of using BSP is nothing more than wants to get rid of Triangle Soup to make a collision with Triangle Soup, replace it with aABB feel comfortable, successful words will consider adding more collision types such as ramps, as long as it is Triangle Soup. . .