The days of developing games have been a long time, but whenever I see the game of the classic 2D picture, I will think of the "champion zone" that our team has written. I didn't have a day before night, I blocked everything in front of my eyes, I seemed to see the plan and the US workers did not stop the picture, and as if I saw myself in the dark middle school, I wrote a code ... The first time I know that when the game is not the company's patents, I think that one day can write a small game - though, this is what I originally started to learn and program. Be a game, it will make people feel a lot, far exceeds what it is implemented - at least, I think it is. Based on some subtle and important reasons, I and roommates and a friend of the door, together form a "game development group", which is the legendary ---- Five-man studio ----, huh. To be honest, everyone is very excited, we started working hard for the first time, and is for a very COOL. In this programming, we almost all make a small procedure, but this time, we know that all the results must be cracked by each of us, it is not possible. So, we work together to plan a planned task and start the pre-planning work of the game. In the end, our common ideas is in a planning document, is a game similar to "big rich", but unfortunately, it is now lost electronic version. As a small group length, I started division of labor, arranged a roughly working content in terms of various aspects, I was responsible for the development of the game engine. According to my original design, this engine can complete our game, but also to complete the RPG game, as long as the corresponding control script can be provided. Of course, this is the final result proves that there is a certain gap, because when I actively, when I actively, I didn't know what DirectX, I only know, it can be used to do games. In order to make the computer full screen display, I started watching DirectX's things, I have been thinking; I finally, I can show the characters, but how can I smoothed in accordance with the regulations, this is another problem; after moving, how can I exercise? Supports the scroll required for larger game space, this can't be said to be a problem ... Everything is new, there are many difficulties in unclear. I often in the dark night, sitting in front of the book, um, start to solve a problem. On the other hand, the development of game resources will also keep their modifications because of the repeated changes in demand. The initial design is very simple, but because people always have a constant new idea to come out, and especially in the game - such a vibrant thing, it caused our planning document to start the earth-shaking change. Remember at night, the brothers who are mainly responsible for planning said, I remembered, in a certain place, we can change it, how can proceeds, can proceeds? I always bite the teeth, um, can be realized! So started to increase design. Of course, we know that this is endless self-expand, so when all planned debates to a level, we immediately stopped adding a new idea, because now designed games, already come to us. Said, it is quite huge. Planning basic shutdown, then the cooperation of art and sound effects, as well as the corresponding documentation.