Doom's father John Kamark is transferred from www.it.com.cn
Id Software's famous John Carck has been selected in the 2001 IASA "Game Famous Hall". If the Nolan Bush Nalby is "the father of the video game industry", John Kamark is "the first person to shoot the father", in a small company named Software, Kamak and his colleague Create and constantly innovation of this game category through a work of another bloody violent work. Numerous honors obtained by ID should be attributed to all of its employees, while John Kamark is undoubtedly a binder that condenses the entire company. Frankly, Kamark is mainly a technology genius, and each game produced by ID company is made around the engine written, Kamak has continuously pushed engine technology to a new height. The first contribution to the game industry is to achieve the fluency of the reel game background image, which is applied in the "Commander Keen" in 1990. The landscape on the computer platform. The background image of the reel game is unstable, which cannot be compared to the lateral reel game on the game console platform. Although this technology is nothing to do today, it is enough to show the superb programming capability of Kamark. Kamak's position is mainly due to his achievements in 3D, especially the advocacy and propagation of spare effort for 3D acceleration technology. When I first came out, the 3D acceleration card was only a ridicitated fancy in people's eyes. Only Kamark's power of 3D technology was convinced, he made a special in Verite for "Rayt God" Special versions running on the graphics card, the screen looks very beautiful, but unfortunately the Verite graphics card failed to stand in the market. Subsequently, Kamark used OpenGL standard to produce a new version for "Rayt God", so that all graphics cards with 3D acceleration capabilities can rendering more gorgeous images at a faster speed, higher resolution. Today, some graphics card manufacturers will even quite discuss with Kamark before developing new products, to ensure that their hardware can perfectly support the ID of the ID. All of Kamark did declined to change the future development of the graphics card industry. In addition to 3D achievements, John Kamark also brought many other technological innovations, such as client detection, multi-texture, easy modification and scalable game code, command inside the game. Directive ... It seems that all this has been done by Camatt, who knows, maybe this is just a start. The industry's evaluation of John Kamark: John Howard (Microsoft): "He created a lot of new words such as 'death competition' and 'panning'." Destruction Warrior "and" The Hammer of Thunder "is the" Russia " Square and some early arcade games really touched the essence of video game art. "Bill Rota (Blizzard Entertainment):" Kamak is a technology genius, and he has always occupied in his work field. At the highest level, no one can go to him. Those game designers who shape the world are rich in innovative spirit, and John Kamak has also obtained him in the history of the game with its superb programming technology. The status is that his technology makes many designers' ideas to achieve