=============== User modeling - character role and target =============== Overview the most powerful tools are conceptual Simple, but you must use subtle use. The most powerful interactive design tool used is also very simple on the surface: a precise descriptive model, which means users, they want to achieve the goals and why. When we construct and use this model, it will appear. These user models, we call it character role, not true, but they are based on real people's behavior and motivation and perform them throughout the design. They are synthetic prototypes based on many real users' behavior data acquired by life interviews. We discovered the character role in the research phase and in the modeling phase. Through understanding of the character role, we have completed the understanding of the target in the characteristic context - this is a key tool to convert user data to the design framework. There are many useful models as a tool for interacting design, but the author believes that the most powerful is the character role. This chapter focuses on character roles and goals, as well as the process of creating character roles; other models are simple in this chapter.
Why modeling? The model is widely used in design, development, and research. They are a powerful tool for complex structures and is related to our better understanding and observing the effects of these institutions. If there is no model, we don't know how to clearly unable organizational raw data, and you cannot get a helpfulness of overall views and organizational rules. A good model emphasizes the characteristics of the structure and relationships of the performance, and the meaningless details are hidden. Because we are designed for users, this is especially important, and the association between them, the association between society and physical environments, and the association between the products we want to design, we must understand and visualize The main aspects of it. Just like the physicist creates an atomic model from the original observed data, and intuitively integrated data mode, the designer must also create user models based on the original observed behavior, and intuitive integration The pattern of data. Only when we will form these patterns, we hope that there is a system to construct a user's behavior, psychological model, and interactive mode of the target. The character role is providing this form.