On December 7, 2004, Beijing Great Wall Hotel, Domestic Well-known Game R & D Company Target Software announced that authorization channel Shang Lianbang Software is the second online game "Tianjiao II" game card sales agent, the contract amount is as high as 80 million yuan . In the obsessive interview, all the questions are around a center ----
Lianbang, what is 80 million?
Not long, Jun.com signed the Jinshan card with 600 million days. This Bang has exploded the 80 million agent "Tianjiao II" news, quickly refreshed the highest record of online game channel agency. Many reporters have determined about 80 million product value to make questions, Wang Jianhua's chest replied: "The more you look at the product, in fact, its risk is the smallest. Before you choose" Tianjiao II ", we have solved more than 50 Feedback from home channels, and compared with other products in the same period, finally concluded that it has money. Good products, 80 million don't have more; poor products, 3 million is also expensive. "
Since the characteristics of "Tianjiao II" involved product quality, everyone's line of sight arrived on the general manager of the target software. He briefly introduced the game characteristics of "Tianjiao II": excellent picture, perfect system, and strong playability. The game uses more than 300 large scenes to build more than 300 large scenes, including more than 300 large scenes. Although it is positioned in conjunction with the product, only 2D scenes, the 3D person's 2.5D settings, but under the support of the "GFX3D display engine" independently developed "GFX3D display engine", the character image is rich and full, the scene style is simple and realistic, the set special effects colorful. The skills of the game and equipment system have a high degree of freedom. About 300 materials, 500 installed categories and 500 creative categories avoid players to create a large number of minimenes. 150 kinds of primary skills, 500 seed skills choice to make players to have their own unique martial arts. "EasyRPG Event Engine" technique in "Qin Yu", "Resurrection" and other games, once again, in addition to generating more than 1000 ordinary tasks, support special design advanced levels, and the copy function. What is the difference between the reporter questioning this copy and the replica in the World of Warcraft? Zhang Wei is basically the basics ... technology has always been the strength of the goal. "Tianjiao II" finally implemented a distributed server group structure, supporting thousands of people online, magnificent. Self-developed and improved "EasyRPG2.0 engine" provides a sound verification, early warning mechanism to prevent card machines, prevent external replication; independently developed online game general management platform, real-time detailed record and monitoring of games, provide a strong, A stable network underlayer. Zhang Tian Xu said that the remote login control background model of "Tianjiao II" is much safe than the manual landing monitoring data model of some large online games in China, and greatly avoids the disaster consequences of hacker intrusion and server crash.
"Tianjiao II" faces the reporter's "Tianjiao II" is "Tianjiao II" is "Tianjiao" continued, Zhang Wei is very sure, "" Tianjiao "is the first online game of the goal, it is a single machine version "Qin Wei" and its war network model ported to the product under the network environment; "Tianjiao II" adopts large server architecture, take the mass route, the threshold is reduced, the picture style is obvious. Both are completely different two models Game, meet the needs of different users. "For" "proud OL", it began to promote, why didn't you have not yet available? Zhang Wei said that it is better to "strive for excellence" with it. . He also revealed that this game will start beta next year. In "proud OL", it has already putted 36 million Liebang when they had already invested 36 million. At the end of the year, 80 million huge sums of violers were "Tianjiao II" and fully show the discouragement and vision of the largest channel value-added service providers in the industry. Wang Jianhua said, "We have always adhered to the product and partner, there is no matter". "This sentence seems to be an echo of the decision of the front of the" Feng Shen Bang "agency. Lianbang's channel has already penetrated into most secondary cities and some three-level cities, promoting the public configuration game "Tianjiao II" is a light car ripe. When some reporters ask, "How long does it take for a long time for Lianbang?" Wang Jianhua said four, "For up to half years! As for how much online, you can calculate it yourself. We expect the minimum online number to 100,000. "If the cost of the cost of recovery is really realized, then the next step of Lianbang must be" proud OL "for one year. "Playing the best", even the Banghua 80 million from the goal bought a good commitment. "Tianjiao II" operation schedule: officially beta on December 15, 2004; January 15, 2005, 2nd test; official public beta on March 1, 2005.