ATM LAN Simulation Uni (LANE) defines how ATM networks sufficiently simulate a group of media access control (MAC) services such as Ethernet, token loops, so that you can use high-level protocols without modifications. Simulation LAN (ELAN) for the ATM switched network provides Ethernet or token ring LAN segments consisting of Le client sets and a set of collaborative service entities: LAN Simulation Configuration Server (LECS), Simulation Server (LES), Broadcast and Unknown Server (Bus) and Select Multicast Server (SMS).
The LAN Simulation Uni (LANE) defines the protocol and interaction between the simulation client (client) and the simulation server, including initial value settings, registration, address resolution, and data transfer programs. With LUNI, each Le client can connect a single LES and BUS, but can also connect a single LECS or multiple SMSS.
Communication between Le client, Le client, and Le servers is done on the ATM virtual channel connection (VCC), and all Le clients must implement communication with the Le Server on the control and data VCC. LANE can ensure the practicality of point-to-point and point-to-multipoint switching virtual circuit (SVC). Multicast Forwarding and Control Layered Currents are done on multiple VCCs; direct data, direct control, direct configuration, default multicast transmission, and selective multicast transmission are done on point-to-point VCC. In addition to direct data streams, all other are non-multi-streams.
For more information, please visit the following page: 中文 版: http://www.networkDictionary.com/chinese/Protocols/laneuni.php
English: http://www.networkDictionary.com/protocols/laneuni.php