Chinese national online game publishing project officially launched

xiaoxiao2021-03-06  65

Www.163games.com November 29, 2004 13:11

5 years published hundreds of large-scale national "online games" Xinhua News Agency Beijing Special Application Press and Publication Department officially launched the "China National Network Game Publishing Project", which plans to publish 100 self-developed large-scale national networks in 5 years from 2004 to 2008. Game publication. According to the news publishing department audiovisual, the content of the first batch of works in this project involves Chinese history, classical literature, mythology and puzzle games. It is developed by 16 online games publishing agencies, research and development, and total investment. More than 300 million yuan. The selection of the project is included, and the Press and Publication Administration will provide multi-faceted policy support with relevant state departments to ensure the smooth completion of the project. The General Administration of Press Conference believes that the implementation of the "Chinese National Network Game Publishing Project will promote the overall competitiveness of the Chinese online game publishing industry to gradually increase, so that the national online games will come to the world as soon as possible. Shanda's "Heroes" allows players to pass the game, experience the progress of personal wisdom to promote the progress of the national and social civilization; NetEase's "Datang" reflects the historical story of the Shengshi, the "proud online" of the target software company, with the three era For the background, use the 3D engine technology of independently developed; Sohu's "Sword", "Happy Westward Journey" of the Ninth City Company, Jinshan Company, Wanjie Communication Company's "10-sided ambush" and other works are also very good The Chinese national cultural characteristics are embodied. my country's online game publishing industry has achieved great development in recent years, which has gradually become a new growth point for Internet publishing and Internet information services. my country's online game users have last year to 13.8 million, an increase of 63.8% over the previous year; the actual sales revenue of online game publishing market reached 1.32 billion yuan, an increase of 45.8% year-on-year, while driving telecommunications service, IT equipment manufacturing and other related industries Increase 15 billion yuan.

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